That was probably one of the neatest experiences Ive had from an interactive. And your visual aesthetic is pretty rad. I think I got alittle bit of the story but i couldnt really link it all together. I did get stoned while watching the Georgia okeefe documentary.
Thank youu! I wrote some post-processing effect shaders for most of the effects. Graphics.Blit() with a shader on your camera or rendertexture, it's a lot of fun to experiment with π
aww I'm flattered! Tech art & shaders are so beautiful, you should look into render textures and post-processing effects and see what you can come up with βΊοΈ
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That was probably one of the neatest experiences Ive had from an interactive. And your visual aesthetic is pretty rad. I think I got alittle bit of the story but i couldnt really link it all together. I did get stoned while watching the Georgia okeefe documentary.
I really cant wait to see what you do next.
damn imagine smoking with Georgia. what an icon
Taos is the place. A seance could make that happen.
I like the rythms in your poem, and how they reflect in graphics too. Looks like they are written by you.
Thank you, they are π
those transitions are great
πππ haha
Loved the game and the art style you chose for it, what did you use to make the effects, I'm thinking about using similar techniques for my next game.
Thank youu! I wrote some post-processing effect shaders for most of the effects. Graphics.Blit() with a shader on your camera or rendertexture, it's a lot of fun to experiment with π
I loved the visual, the game has a relaxing atmosphere.
The visuals are so amazing, I will stop everything I'm working on to learn and understand it.
aww I'm flattered! Tech art & shaders are so beautiful, you should look into render textures and post-processing effects and see what you can come up with βΊοΈ
nice game, great visuals
wow. i really enjoyed getting lost and figuring my way out. love how i was forced to understand without explicit directions. !!
I'm glad you like the design π
I'm a big fan of games that emphasize immersion over explanation, and I felt that would work for this game.
Nice work! I love the scenarios and style!